COURSE DESCRIPTION
Dates
2026: 19.10.2026 – 24.10.2026
2027: 18.01.2027 – 23.01.2027 | 08.02.2027 – 13.02.2027 | 08.03.2027 – 13.03.2027 | 10.05.2027 – 15.05.2027 | 14.06.2027 – 19.06.2027 | 13.09.2027 – 18.09.2027 | 22.11.2027 – 27.11.2027
2028: To be announced (Ask for dates)
Intro
Looking for new ways to make your lessons more engaging?
“Game-based learning for creative classrooms” introduces practical ways to use games and playful activities to support learning and encourage active participation.
The course includes activities such as designing custom escape rooms, using QR codes for learning, and creating outdoor educational games. Participants will try different game-based approaches and consider how they can be adapted to different subjects and learning contexts.
Who is this for?
This course is designed for education, cultural, and youth professionals, including teachers, trainers, youth workers, mentors, camp leaders, extracurricular activity coordinators, and others who want to use play and games to make learning more engaging.
No prior game design experience is required. Just bring your curiosity and willingness to try new ideas. Participants will also benefit from an international learning experience while travelling with Erasmus+.
Objectives
By the end of this course, participants will be able to:
- Create game-based learning materials: Use accessible digital tools to create engaging games and learning activities.
- Apply game-based learning approaches: Use play and game mechanics to encourage active participation and make learning more engaging.
- Develop key skills through games: Design activities that support critical thinking, collaboration, creativity, and problem-solving.
- Design educational escape rooms: Create escape room activities adapted to different subjects and learning contexts.
- Create outdoor learning games: Use outdoor spaces, mobile devices, and simple challenges to support learning beyond the classroom.
- Use digital tools confidently: Apply tablets, computers, QR codes, and online collaborative tools in game-based learning activities.
Modules
- Module 1: Foundations of game-based learning. Learn the basic principles of gamification and consider how games can support learning.
- Module 2: Game-based learning in practice. Review examples of game-based activities and consider how they can encourage critical thinking and active participation.
- Module 3: Digital tools for gamification. Use simple and accessible digital tools to create game-based learning activities.
- Module 4: Mobile devices and QR codes. Use mobile devices and QR codes to create interactive learning activities.
- Module 5: Educational escape rooms. Learn how to design and run escape room activities for different learning contexts.
- Module 6: Outdoor gamification. Take game-based learning outside the classroom and try activities that make use of outdoor spaces.
Course Outcomes
- Create game-based learning activities: Use accessible tools and simple game mechanics to create engaging learning activities.
- Apply game-based learning approaches: Use games to encourage active participation, critical thinking, creativity, and collaboration.
- Use digital tools for games: Create interactive activities using digital tools, mobile devices, and QR codes.
- Design educational escape rooms: Develop escape room activities adapted to different subjects and learning contexts.
- Create outdoor learning games: Use outdoor spaces and simple challenges to extend game-based learning beyond the classroom.
- Adapt games to different contexts: Select and adapt game-based activities to suit different learners, subjects, and learning environments.
Equipment
Participants will need to bring their laptop and smartphone to effectively utilize web-based tools and applications during the course.
See all available Erasmus+ courses we offer.
Destination:
Thessaloniki – the heart of northern Greece. Thessaloniki is the second largest city in Greece, considered the co-capital of the country. It’s the place the heart of Northern Greece beats since antiquity. It served as an economical and commercial centre for many years and has rapidly developed, mostly because of its geographical location.
A stroll around the city instantly reveals its rich history. The Old Town, the Castle of Heptapyrgio, the Rotunda, the emblematic White Tower built during the Ottoman rule are just a few of the city’s famous monuments that will please every culture and history enthusiast.
Nowadays it is considered a business hub for the Balkans as it hosts several conferences and major exhibitions including the Thessaloniki International Fair. In 2021 it was acknowledged as the first Greek city to join the UNESCO Network of Gastronomy.
Thessaloniki is the city people love to visit for its culture, cuisine, and hospitality.
Pre-book this course! We will get back to you as soon as possible with further details. Reserve your place now!
Course Features
- Lecture 0
- Quiz 0
- Duration 1 week
- Skill level All levels
- Language English
- Students 15
- Assessments Yes






